Idea · carried by 3 sources
Three Generations
A product development rhythm articulated by Tony Fadell, drawn from decades of building at Apple, Nest, and beyond.
Where it is argued
3 notes01Technology S-Curves and the Waves That FollowMake product, fix product, fix business (parallel to S-curve phases)02Investing Through Technology CyclesMake product, fix product, fix business03Building ProductsThe virtual keyboard was the most heated argument of the iPhone project, and the data never settled it. Fadell on 1.0 products, on micromanaging the decision rather than the work, and on why the why comes before the what.